Haworth, G. M. and Heinz, E. A. (2001) ken. ICGA Journal, 24 (2). pp. 65-66. ISSN 1389-6911
Official URL: http://ticc.uvt.nl/icga/journal/
From the beginning, the world of game-playing by machine has been fortunate in attracting contributions from the leading names of computer science. Charles Babbage, Konrad Zuse, Claude Shannon, Alan Turing, John von Neumann, John McCarthy, Alan Newell, Herb Simon and Ken Thompson all come to mind, and each reader will wish to add to this list. Recently, the Journal has saluted both Claude Shannon and Herb Simon. Ken’s retirement from Lucent Technologies’ Bell Labs to the start-up Entrisphere is also a good moment for reflection.
Beasley, J.D. (2001) Computer Discoveries in Losing Chess. ICGA J 24.2 102-104. Elkies, N.D. (2001). Endgame Tables and Chess Composition. ICGA J 24.2, 93-101. Heinz, E.A. (2001). Self-Play, Deep Search and Diminishing Returns. ICGA J 24.2, 75-79. Hsu, F.-H. (2001). Ken Thompson and DEEP BLUE. ICGA J 24.2, 80-82. Kotesovec, V. (2001). King and Two Generalised Knights against King. ICGA J 24.2, 105-107. Mittman, B. (2001). Claude E Shannon: an obituary. ICGA J 24.2, 126-7. Ritchie, D. (2001). Ken, Unix and Games. ICGA J 24.2, 67-70. Schaeffer, J. (2001). Ken Thompson's Influence on Computer Games Research. ICGA J 24.2, 71-72. Stiller, L.B. (2001). Retrograde Analysis: Software Architecture. ICGA J 24.2, 86-87. Tamplin, J., Haworth, G.McC (2001). Ken Thompson's 6-man Tables. ICGA J 24.2, 83-85. van den Herik, H.J. (2001). The Bell Captain. ICGA J 24.2, 73-74. van der Heijden, H.M.J.F. (2001) Endgame Tables and Endgame Study Composition. ICGA J 24.2, 88-92.