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KQQKQQ and the Kasparov-World Game

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Nalimov, E. V., Wirth, C. and Haworth, G. M. (1999) KQQKQQ and the Kasparov-World Game. ICGA Journal, 22 (4). pp. 195-212. ISSN 1389-6911

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Official URL: http://ticc.uvt.nl/icga/journal/

Abstract/Summary

The 1999 Kasparov-World game for the first time enabled anyone to join a team playing against a World Chess Champion via the web. It included a surprise in the opening, complex middle-game strategy and a deep ending. As the game headed for its mysterious finale, the World Team re-quested a KQQKQQ endgame table and was provided with two by the authors. This paper describes their work, compares the methods used, examines the issues raised and summarises the concepts involved for the benefit of future workers in the endgame field. It also notes the contribution of this endgame to chess itself.

Item Type:Article
Refereed:Yes
Divisions:Faculty of Science > School of Systems Engineering
ID Code:4564
Uncontrolled Keywords:endgame, endgame table, Kasparov, KQQKQQ, match, Nalimov, world
Publisher:The International Computer Games Association

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