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Mulsemedia: state of the art, perspectives, and challenges

Ghinea, G., Timmerer, C., Lin, W. and Gulliver, S. R. ORCID: https://orcid.org/0000-0002-4503-5448 (2014) Mulsemedia: state of the art, perspectives, and challenges. ACM Transactions on Multimedia Computing, Communications, and Applications (TOMM, 11 (1s). pp. 1-23. ISSN 1551-6865

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To link to this item DOI: 10.1145/2617994

Abstract/Summary

Mulsemedia—multiple sensorial media—captures a wide variety of research efforts and applications. This article presents a historic perspective on mulsemedia work and reviews current developments in the area. These take place across the traditional multimedia spectrum—from virtual reality applications to computer games—as well as efforts in the arts, gastronomy, and therapy, to mention a few. We also describe standardization efforts, via the MPEG-V standard, and identify future developments and exciting challenges the community needs to overcome.

Item Type:Article
Refereed:Yes
Divisions:Henley Business School > Business Informatics, Systems and Accounting
ID Code:39752
Publisher:ACM

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