A tool for replay and analysis of gaze-enhanced multiparty sessions captured in immersive collaborative environments
Murgia, A., Wolff, R., Steptoe, W., Sharkey, P., Roberts, D., Guimaraes, E., Steed, A. and Rae, J. (2008) A tool for replay and analysis of gaze-enhanced multiparty sessions captured in immersive collaborative environments. In: 12th IEEE/ACM International Symposium on Distributed Simulation and Real-Time Applications (DS-RT 2008), Vancouver, Canada.
Full text not archived in this repository.
To link to this article DOI: 10.1109/DS-RT.2008.25
A desktop tool for replay and analysis of gaze-enhanced multiparty virtual collaborative sessions is described. We linked three CAVE (TM)-like environments, creating a multiparty collaborative virtual space where avatars are animated with 3D gaze as well as head and hand motions in real time. Log files are recorded for subsequent playback and analysis Using the proposed software tool. During replaying the user can rotate the viewpoint and navigate in the simulated 3D scene. The playback mechanism relies on multiple distributed log files captured at every site. This structure enables an observer to experience latencies of movement and information transfer for every site as this is important fir conversation analysis. Playback uses an event-replay algorithm, modified to allow fast traversal of the scene by selective rendering of nodes, and to simulate fast random access. The tool's is analysis module can show each participant's 3D gaze points and areas where gaze has been concentrated.
Centaur Editors: Update this record