Combining Two Techniques for Overcoming Network Delays in a Distributed Virtual Ball GameTools Roberts, D. J., Ryan, M. D. and Sharkey, P. (1998) Combining Two Techniques for Overcoming Network Delays in a Distributed Virtual Ball Game. In: 2nd Workshop on Systems Aspects of Sharing a Virtual Reality: Collaborative Virtual Environments (CVE 98), 17-19 June 1998, Manchester. Full text not archived in this repository.
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