The Kasparov-World Match
Marko, P. and Haworth, G. M. (1999) The Kasparov-World Match. ICGA Journal, 22 (4). pp. 236-238. ISSN 1389-6911
Official URL: http://ticc.uvt.nl/icga/journal/
The Kasparov-World match was initiated by Microsoft with sponsorship from the bank First USA. The concept was that Garry Kasparov as White would play the rest of the world on the Web: one ply would be played per day and the World Team was to vote for its move. The Kasparov-World game was a success from many points of view. It certainly gave thousands the feeling of facing the world’s best player across the board and did much for the future of the game. Described by Kasparov as “phenomenal ... the most complex in chess history”, it is probably a worthy ‘Greatest Game’ candidate. Computer technology has given chess a new mode of play and taken it to new heights: the experiment deserves to be repeated. We look forward to another game and experience of this quality although it will be difficult to surpass the event we have just enjoyed. We salute and thank all those who contributed - sponsors, moderator, coaches, unofficial analysts, organisers, technologists, voters and our new friends.
Karrer, P. (1999). Results from KQP(g5+)KQP(xn-)≈, xn = b5 or d6. Private communications. Krush, I. and Regan, K. (1999). Kasparov-World post-game commentary and analysis based on contemporary notes. http://www.smartchess.com/SmartChessOnline/SmartChessOnline/archive/MSNKasparov/. Nalimov, E.V., Wirth, C., and Haworth, G.McC. (1999). KQQKQQ and the Kasparov-World Game. ICCA Journal, Vol. 22, No. 4, pp. 195-212.