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Items where Author is "Glennerster, Dr Andrew"

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Number of items: 18.

Article

Wexler, M., Glennerster, A., Cavanagh, P., Ito, H. and Seno, T. (2013) Default perception of high-speed motion. Proceedings of the National Academy of Sciences, 110 (17). pp. 7080-7085. ISSN 1091-6490 doi: 10.1073/pnas.1213997110

Pickup, L. C., Fitzgibbon, A. W. and Glennerster, A. (2013) Modelling human visual navigation using multi-view scene reconstruction. Biological Cybernetics, 107 (4). pp. 449-464. ISSN 0340-1200 doi: 10.1007/s00422-013-0558-2

Svarverud, E., Gilson, S. J. and Glennerster, A. (2012) A demonstration of 'broken' visual space. PLoS ONE, 7 (3). e33782. ISSN 1932-6203 doi: 10.1371/journal.pone.0033782

Gilson, S. J., Fitzgibbon, A. W. and Glennerster, A. (2011) An automated calibration method for non-see-through head mounted displays. Journal of Neuroscience Methods, 199 (2). pp. 328-335. ISSN 0165-0270 doi: 10.1016/j.jneumeth.2011.05.011

Svarverud, E., Gilson, S. J. and Glennerster, A. (2010) Cue combination for 3D location judgements. Journal of Vision, 10 (5). pp. 1-13. ISSN 1534-7362 doi: 10.1167/10.1.5

Read, J. C. A., Phillipson, G. P. and Glennerster, A. (2009) Latitude and longitude vertical disparities. Journal of Vision, 9 (13). pp. 1-37. ISSN 1534-7362 doi: 10.1167/9.13.11

McLeod, P., Reed, N., Gilson, S. and Glennerster, A. (2008) How soccer players head the ball: a test of optic acceleration cancellation theory with virtual reality. Vision Research, 48 (13). pp. 1479-1487. ISSN 0042-6989 doi: 10.1016/j.visres.2008.03.016

Gilson, S. J., Fitzgibbon, A. W. and Glennerster, A. (2008) Spatial calibration of an optical see-through head-mounted display. Journal of Neuroscience Methods, 173 (1). pp. 140-146. ISSN 0165-0270 doi: 10.1016/j.jneumeth.2008.05.015

Glennerster, A. (2007) Marr's vision: twenty-five years on. Current Biology, 17 (11). R397-R399. ISSN 0960-9822 doi: 10.1016/j.cub.2007.03.035

Rauschecker, A. M., Solomon, S. G. and Glennerster, A. (2006) Stereo and motion parallax cues in human 3D vision: can they vanish without a trace? Journal of Vision, 6 (12). pp. 1471-1485. ISSN 1534-7362 doi: 10.1167/6.12.12

Petrov, Y. and Glennerster, A. (2006) Disparity with respect to a local reference plane as a dominant cue for stereoscopic depth relief. Vision Research, 46 (26). pp. 4321-4332. ISSN 0042-6989 doi: 10.1016/j.visres.2006.07.011

Glennerster, A., Tcheang, L., Gilson, S. J., Fitzgibbon, A. W. and Parker, A. J. (2006) Humans ignore motion and stereo cues in favor of a fictional stable world. Current Biology, 16 (4). pp. 428-432. ISSN 0960-9822 doi: 10.1016/j.cub.2006.01.019

Gilson, S.J., Fitzgibbon, A.W. and Glennerster, A. (2006) Quantitative analysis of accuracy of an inertial/acoustic 6DOF tracking system in motion. Journal of Neuroscience Methods, 154 (1-2). pp. 175-182. ISSN 0165-0270 doi: 10.1016/j.jneumeth.2005.12.013

Bradshaw, M.F. and Glennerster, A. (2006) Stereoscopic acuity and observation distance. Spatial Vision, 19 (1). pp. 21-36. ISSN 0169-1015 doi: 10.1163/156856806775009250

Tcheang, L., Gilson, S. J. and Glennerster, A. (2005) Systematic distortions of perceptual stability investigated using immersive virtual reality. Vision Research, 45 (16). pp. 2177-2189. ISSN 0042-6989 doi: 10.1016/j.visres.2005.02.006

Book or Report Section

Glennerster, A., Hansard, M. E. and Fitzgibbon, A. W. (2009) View-based approaches to spatial representation in human vision. In: Statistical and geometrical approaches to visual motion analysis. Lecture Notes in Computer Science , 5604. Springer, Berlin, pp. 193-208. ISBN 9783642030604 doi: 10.1007/978-3-642-03061-1_10

Conference or Workshop Item

Pickup, L., Fitzgibbon, A., Gilson, S. and Glennerster, A. (2011) View-based modelling of human visual navigation errors. In: IEEE 10th IVMSP Workshop, 16-17 June 2011 , Ithaca, NY, 135-140 . doi: 10.1109/IVMSPW.2011.5970368

Gilson, S.J., Fitzgibbon, A.W. and Glennerster, A. (2009) An automated calibration method for non-see-through head mounted displays. In: 2009 International Conference on Computer Graphics & Virtual Reality, Las Vegas Nevada, USA, pp. 145-150.

This list was generated on Sat Apr 19 18:15:01 2014 BST.

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