Optimal 3D surface reconstruction from multiview photographic imagesPrakoonwit, S. and Benjamin, R. (2009) Optimal 3D surface reconstruction from multiview photographic images. In: Ugail, H., Earnshaw, R. A., Qahwaji, R. S. R. and Willis, P. J. (eds.) 2009 International Conference on Cyberworlds. IEEE, pp. 126-131. ISBN 9781424448647 Full text not archived in this repository. It is advisable to refer to the publisher's version if you intend to cite from this work. See Guidance on citing. To link to this item DOI: 10.1109/CW.2009.52 Abstract/SummaryThis paper describes a new method for reconstructing 3D surface using a small number, e.g. 10, of 2D photographic images. The images are taken at different viewing directions by a perspective camera with full prior knowledge of the camera configurations. The reconstructed object's surface is represented a set of triangular facets. We empirically demonstrate that if the viewing directions are uniformly distributed around the object's viewing sphere, then the reconstructed 3D points optimally cluster closely on a highly curved part of the surface and are widely, spread on smooth or fat parts. The advantage of this property is that the reconstructed points along a surface or a contour generator are not undersampled or underrepresented because surfaces or contours should be sampled or represented with more densely points where their curvatures are high. The more complex the contour's shape, the greater is the number of points required, but the greater the number of points is automatically generated by the proposed method Given that the viewing directions are uniformly distributed, the number and distribution of the reconstructed points depend on the shape or the curvature of the surface regardless of the size of the surface or the size of the object.
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