Using interactive evolution to design behaviors for non-deterministic self-organized construction
Heinrich, M. K., Zahadat, P., Harding, J.
It is advisable to refer to the publisher's version if you intend to cite from this work. See Guidance on citing. Official URL: http://www.simaud.org/2018/ Abstract/SummarySelf-organizing construction is an emerging subdomain for on-site construction robots. This not only presents new challenges for robotics, but due to the stochasticity involved in such systems, impacts the modeling and prediction of resulting built structures. Self-organizing models have been explored by architects for generative design and for optimization, but so far have infrequently been studied in the context of construction. Here we present a strategy for architects to design with non-deterministic self-organizing behaviors, using interactive evolution to incorporate user judgment. We introduce our "Integrated Growth Projection'' method, having implemented it into a software pipeline for early phase design. We test the software with an initial user group of architects, to see whether the method and pipeline helps them design a non-deterministic self-organizing behavior. The user group creates several hybrid controllers that reliably solve their chosen design tasks.
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