Teaching programming to beginners in a massive open online courseLiyanagunawardena, T. R., Lundqvist, K. O., Micallef, L. and Williams, S. A. (2014) Teaching programming to beginners in a massive open online course. In: OER14: building communities of open practice, 28-29 April 2014, Newcastle.
It is advisable to refer to the publisher's version if you intend to cite from this work. See Guidance on citing. Official URL: http://www.medev.ac.uk/oer14/27/view/ Abstract/SummaryThe University of Reading’s first Massive Open Online Course (MOOC) “Begin Programming: Build your first mobile game” (#FLMobiGame) was offered in Autumn 2013 on the FutureLearn platform. This course used a simple Android game framework to present basic programming concepts to complete beginners. The course attracted wide interest from all age groups. The course presented opportunities and challenges to both participants and educators. While some participants had difficulties accessing content some others had trouble grasping the concepts and applying them in a real program. Managing forums was cumbersome with the limited facilities supported by the Beta-platform. A healthy community was formed around the course with the support of social media. The case study reported here is part of an ongoing research programme exploring participants’ MOOC engagement and experience using a grounded, ethnographical approach.
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