A framework of procedural considerations for implementing virtual reality in design review
Mastrolembo Ventura, S., Castronovo, F., Nikolic, D.
It is advisable to refer to the publisher's version if you intend to cite from this work. See Guidance on citing. To link to this item DOI: 10.35490/EC3.2019.160 Abstract/SummaryThe implementation of immersive virtual reality in the construction sector is experiencing a period of renewed interest since the earlier research efforts of the 2000s. VR-related applications are increasing in number and scopes, with a focus on communication and analysis of design intents. On the other hand, some obstacles still exist from both technological and procedural perspectives. Focusing on the latter, the paper proposes a framework of procedural considerations for implementing virtual reality systems in design reviews, especially when clients and end-users are involved. The framework is the result of a qualitative research based on seven semi-structured group interviews with a representative panel of design stakeholders (i.e., twenty-four participants, including clients, designers, end-users and an accessibility expert), who were asked to evaluate immersive VR for the usability-focused analysis of a new school building.
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