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Kinect Project: people with dementia or mild cognitive impairment learning to play group motion-based games

Dove, E. and Astell, A. J. (2019) Kinect Project: people with dementia or mild cognitive impairment learning to play group motion-based games. Alzheimer's and Dementia: Translational Research and Clinical Interventions, 5. pp. 475-482. ISSN 2352-8737

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To link to this item DOI: 10.1016/j.trci.2019.07.008

Abstract/Summary

Introduction: Motion-based technologies (MBT) could provide nonpharmacological interventions for people with dementia or mild cognitive impairment (PCI). This study examined the use of errorless learning techniques to empower PCI to use MBT. Methods: Thirty-eight PCI were recruited to a 10-week (20 x 1-hour sessions) Xbox Kinect bowling group. Video recorded data from first, middle, and final sessions were coded to track: (1) number of prompts per turn, (2) independent turn completion, and (3) duration of turns. were compared using repeated measures ANOVA. Results: Learning and improvement over time was demonstrated in 23 participants who were available for final analysis by significant decreases in number of prompts per turn and turn duration and significant increases in turns completed independently. Discussion: Errorless learning supported PCI to learn MBT and improve over time as evidenced by their need for fewer prompts, shorter turns, and more turns completed independently, confirming the potential of MBT to provide leisure activities for PCI.

Item Type:Article
Refereed:Yes
Divisions:Faculty of Life Sciences > School of Psychology and Clinical Language Sciences > Ageing
Faculty of Life Sciences > School of Psychology and Clinical Language Sciences > Department of Psychology
ID Code:85258
Uncontrolled Keywords:Motion-based technology, dementia, mild cognitive impairment, Xbox Kinect, errorless learning
Publisher:Alzheimer's Association

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