Increasing adoption of precision agriculture via gamification: the farming simulator case
Pavlenko, T., Paraforos, D. S., Fenrich, D., Braun, S., Murdoch, A., Tranter, R.
It is advisable to refer to the publisher's version if you intend to cite from this work. See Guidance on citing. To link to this item DOI: 10.3920/978-90-8686-916-9_96 Abstract/SummaryEven though precision farming (PF) technologies offer apparent on-farm and off-farm benefits, their adoption remains low. A lot of efforts are put towards increasing interest among farmers and other actors and motivating them to use PF techniques. Among others, gamification is a popular method that is being increasingly used not only in agriculture but in many other disciplines. This study describes the implementation of PF principles as an added application (mod) in a farming simulator game. The developed mod includes several new features: RTK base stations, soil types, soil sampling, pH value, site-specific variable rate lime and nitrogen application, yield mapping and economic analysis.
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