Venture capital financing in the eSports industryNiculaescu, C.-E., Bell, A. R. ORCID: https://orcid.org/0000-0003-4531-0072 and Sangiorgi, I. ORCID: https://orcid.org/0000-0002-8344-9983 (2023) Venture capital financing in the eSports industry. Research in International Business and Finance, 65. 101951. ISSN 1878-3384
It is advisable to refer to the publisher's version if you intend to cite from this work. See Guidance on citing. To link to this item DOI: 10.1016/j.ribaf.2023.101951 Abstract/SummaryWe examine the drivers of venture capital financing raised by eSports companies, using the Crunchbase database containing information on private and public companies receiving any type of venture capital funding worldwide. We find that companies located in Asia-Pacific and Americas attract more funding than in Europe. Venture capital funds are more likely to fund late stage and older companies, than innovative early stage and younger firms. We also observe that the founders’ previous experience plays a significant role in explaining the level of funding. Companies with at least one founder with previous eSport, managerial or start-up experience are more likely to get more funding by venture capital funds. Our research provides new evidence on how venture capital funding is allocated between late stage and early stage firms as well as between older and younger companies in the eSport-industry and in different markets.
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